Game update


New mechanics:

  • Enemies killed by Knight will be resurrected to your side with 4 HP and 50% attack. Each exceeded damage will convert to 4 extra HP on revival
  • Added Mini Challenges: 6 different scenarios with increasing difficulty. Unit's stats will vastly differ from the main game


Balance changes:

  • Warrior's push now causes 30% of enemy's health lost on collision (raised from 25%). Attack is lowered from 4 to 2. Action point is raised from 2 to 3
  • Skeleton's health is raised from 12 to 15
  • Ooze's health is raised from 10 to 12


Other Changes:

  • Added volume control
  • Added game over transition and winning/losing sound effects

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